package Spil;

public abstract class GameFields {

	private String Name;
	private String Type;
	private int id;

	public abstract void landOnField (Player player);
	public abstract void removeOwner (Player player, int fieldNumber);

	public void setName(String Name) {
		this.Name = Name;
	}

	public void setId(int id) {
		this.id = id;
	}

	public void setType(String Type) {
		this.Type = Type;
	}

	public String getType() {
		return Type;
	}

	public String getName(){
		return this.Name;
	}

}
